I have a large number of posts on the back burner. Somewhere around 20. The game that started as Codex, stalled out, restarted, then became its own game. As a responsible creator, when that happened I had to hunt it down and kill it. Lots of reasearch has been done, lots of lessons have been learned by watching others (in the OSR and in business in general). With everything I have learned, and figured out, and seen someone else come up with design on a good game continues to progress at a snails pace. As an aside, I swear that B/X Blackrazor has bugged my brain, as that guy comes up with the same ideas as I do at exactly the same times. Since we don't live too far from one anoher and don't know each other and have no frinds in common, I suspect it is something in the Greenwood water. Luckly for both of us we implement differently. The thing that really slows me down is that a lot of my ideas require graphics to convey and I just don't have a lot of time to put them together. And those I think are the best ones. There are many insights I have to share and many ideas that I have developed and I will endeavor to get them all here soon.
1 comment:
Hi. I'm also in the Greenwood neighborhood weirdly enough. Do you have an active old school D&D game going? I don't but would like to. I'd be happy playing or DMing. If you're interested in discussing I can be reached at caelumclydeatyahooperiodcom.
My blog is builtbygodslongforgotten.blogspot.com
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