Monday, May 6, 2019
Attacking the Stat for Fun and Profit*
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Ascending Armor Class at the time of 3rd edition was a major intuitive and time saving innovation. But what is more important is how it po...
Friday, September 21, 2018
The Ergonomic 3 Mile Hex
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So if my blog numbers are correct, everybody loves the six mile hex. It has the top number of posts with the most comments. All in all the...
Wednesday, September 12, 2018
What's the Big Secret? Concealed vs. Secret Doors
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Secret and concealed doors have both long been a part of the game. If I recall correctly the difference between a secret door and a concea...
1 comment:
Tuesday, February 9, 2016
Class Archetypes and the Sub-Games
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Very quickly- I have mentioned last week that D&D is divided into a number of sub-games. And thinking further I would wager that the m...
1 comment:
Sunday, February 7, 2016
Discrete Worlds II or The Tipping 'Scales' of the Game
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Ladies and Gentlemen: The Tessellated Point Crawl... When you look at the primordial history of the game Dungeons & Dragons you see ...
Monday, December 21, 2015
Discrete Worlds or Why the 6-Mile Hex Can't Save You
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Wow, Feb 2013. It has been a while. I hope people are still listening. What have I been up to? Largely revising my gaming Magnum Opus, ad in...
3 comments:
Thursday, February 28, 2013
Clerical Issues
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Real quick: JB over at B/X Blackrazor has been talking a bit about clerics . Mainly its about how they really don't work given the ...
5 comments:
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