The Hydra's Grotto
Wednesday, November 5, 2025

Watch the Skies

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 That which is not dead can eternal lie...
Monday, May 6, 2019

Attacking the Stat for Fun and Profit*

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Ascending Armor Class at the time of 3rd edition was a major intuitive and time saving innovation. But what is more important is how it po...
Friday, September 21, 2018

The Ergonomic 3 Mile Hex

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So if my blog numbers are correct, everybody loves the six mile hex. It has the top number of posts with the most comments. All in all the...
4 comments:
Wednesday, September 12, 2018

What's the Big Secret? Concealed vs. Secret Doors

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Secret and concealed doors have both long been a part of the game. If I recall correctly the difference between a secret door and a concea...
1 comment:
Tuesday, February 9, 2016

Class Archetypes and the Sub-Games

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Very quickly- I have mentioned last week that D&D is divided into a number of sub-games. And thinking further I would wager that the m...
1 comment:
Sunday, February 7, 2016

Discrete Worlds II or The Tipping 'Scales' of the Game

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Ladies and Gentlemen: The Tessellated Point Crawl... When you look at the primordial history of the game Dungeons & Dragons you see ...
Monday, December 21, 2015

Discrete Worlds or Why the 6-Mile Hex Can't Save You

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Wow, Feb 2013. It has been a while. I hope people are still listening. What have I been up to? Largely revising my gaming Magnum Opus, ad in...
3 comments:
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About Me

Steamtunnel
I am a guy in Seattle who grew up in Texas. I used to post on online communities as jester47. I hold a degree in History with a Minor in Computer Science, which makes me qualified to do history stuff about logic and computers.
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